Changelog: Difference between revisions

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'''Current Version - [[v1.8]] (31/3 - 2013)'''
'''Current Version - [[v1.91]] (9/4 - 2013)'''


- Fixed an issue that would occur when debris appeared in the loading region for missiles.
- Increased periodic repair of repair station from 1 to 2.


- Corrected the damage of the stream kinetics from 520 dps to 400 dps.
- Repair stations no longer gain extra health from removing debris.


- Corrected the shield damage of the spread kinetics.
- Reduced the period between repair ticks from 1.5 to 1.


- Fixed an issue with something. Unfortunately I forgot what it was.
- Repair station duration increased from 15s to 20s.


- Drones now drop all items when they are issued an order. This fixed some drone crash issues that happened occasionally
- Reduced the duration of iron curtain from 8 to 6 seconds.


- Teams should now properly get a drone when players disconnect in loading screen.
- Fixed an issue where drones would refuse to launch after docking once.


- Decreased the damage of the corvette’s damage upgrade from 20%/40%/60%/80%/100% to 10%/20%/30%/40%/50%
- The miner AI is no longer afraid of itself, causing it to fly in circles.


- Tractor beam break range increased from 10.5 to 16.
- The miner AI will try to go back and dock if it gets too damaged.


- Tractor beam force increased from 150 to 250.
- Fixed an issue where more than 6 small shield generators on a chomper wouldn’t have any effect.


- The tractor beam projectile now gets destroyed if it tries to warp around the edge.
- Fixed an issue where you could recover items from a destroyed ship by creating another ship at the same slot.


- Battlecruiser starting hull increased from 7500 to 10000.
- You should no longer lose engine acceleration when colliding with things.


- Reduced time before tractor beam return from 2s to 1.4s
- Fixed an issue with disappearing hangar inventories.  


- Added a new order to drones. They can now use the weapons console and fire at nearby units.
- Shield recharger efficiency increased from 10 to 15.
 
- Fixed an issue where the vote button would stay visible after a voting if you didn’t vote.
 
- Fixed an issue which caused the emergency shield energizer to not increase the shield regeneration properly.
 
- BC weapons can now be fired in fog of war.





Revision as of 16:18, 9 April 2013

Current Version - v1.91 (9/4 - 2013)

- Increased periodic repair of repair station from 1 to 2.

- Repair stations no longer gain extra health from removing debris.

- Reduced the period between repair ticks from 1.5 to 1.

- Repair station duration increased from 15s to 20s.

- Reduced the duration of iron curtain from 8 to 6 seconds.

- Fixed an issue where drones would refuse to launch after docking once.

- The miner AI is no longer afraid of itself, causing it to fly in circles.

- The miner AI will try to go back and dock if it gets too damaged.

- Fixed an issue where more than 6 small shield generators on a chomper wouldn’t have any effect.

- Fixed an issue where you could recover items from a destroyed ship by creating another ship at the same slot.

- You should no longer lose engine acceleration when colliding with things.

- Fixed an issue with disappearing hangar inventories.

- Shield recharger efficiency increased from 10 to 15.


Older versions

v1.91 (9/4 - 2013)

v1.9 (7/4 - 2013)

v1.85 (2/4 - 2013)

v2.0 (April's fool, not a real patch) (1/4 - 2013)

v1.8 (31/3 - 2013)

v1.7 (17/3 - 2013)

v1.65 (5/3 - 2013)

v1.6 (4/3 – 2013)

v1.5 (28/2 – 2013)

v1.45 (22/2 – 2013)

v1.4 (21/2 – 2013)

v1.3 (4/2 – 2013)

v1.2 (28/1 – 2013)

v1.11 (22/1 – 2013)

v1.1

v1.0

v0.999i

v0.999h

v0.999g

v0.999f

v0.999e

v0.999d

v0.999d

v0.999b

v0.999a

v0.998

v0.997

v0.996

v0.995

v0.994

v0.993

v0.992

v0.991

v0.99

v0.98

v0.97

v0.96

v0.95

v0.94

v0.93

v0.92

v0.9