Changelog: Difference between revisions
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== Older versions == | == Older versions == | ||
[[v1.91]] (9/4 - 2013) | |||
[[v1.9]] (7/4 - 2013) | |||
[[v1.85]] (2/4 - 2013) | |||
[[v2.0]](April's fool, not a real patch) (1/4 - 2013) | |||
[[v1.8]] (31/3 - 2013) | |||
[[v1.7]] (17/3 - 2013) | [[v1.7]] (17/3 - 2013) | ||
Revision as of 16:08, 9 April 2013
Current Version - v1.8 (31/3 - 2013)
- Fixed an issue that would occur when debris appeared in the loading region for missiles.
- Corrected the damage of the stream kinetics from 520 dps to 400 dps.
- Corrected the shield damage of the spread kinetics.
- Fixed an issue with something. Unfortunately I forgot what it was.
- Drones now drop all items when they are issued an order. This fixed some drone crash issues that happened occasionally
- Teams should now properly get a drone when players disconnect in loading screen.
- Decreased the damage of the corvette’s damage upgrade from 20%/40%/60%/80%/100% to 10%/20%/30%/40%/50%
- Tractor beam break range increased from 10.5 to 16.
- Tractor beam force increased from 150 to 250.
- The tractor beam projectile now gets destroyed if it tries to warp around the edge.
- Battlecruiser starting hull increased from 7500 to 10000.
- Reduced time before tractor beam return from 2s to 1.4s
- Added a new order to drones. They can now use the weapons console and fire at nearby units.
- Fixed an issue where the vote button would stay visible after a voting if you didn’t vote.
- Fixed an issue which caused the emergency shield energizer to not increase the shield regeneration properly.
- BC weapons can now be fired in fog of war.
Older versions
v1.91 (9/4 - 2013)
v1.9 (7/4 - 2013)
v1.85 (2/4 - 2013)
v2.0(April's fool, not a real patch) (1/4 - 2013)
v1.8 (31/3 - 2013)
v1.7 (17/3 - 2013)
v1.65 (5/3 - 2013)
v1.6 (4/3 – 2013)
v1.5 (28/2 – 2013)
v1.45 (22/2 – 2013)
v1.4 (21/2 – 2013)
v1.3 (4/2 – 2013)
v1.2 (28/1 – 2013)
v1.11 (22/1 – 2013)