Changelog: Difference between revisions

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The most updated patch notes can always be found at [https://docs.google.com/document/d/1onNavFgEQex-_-rltYdZXWo9mCew1J_l-39-OPzAxW4/edit?usp=sharing| this url]. It shows changes as they're being made in the current development version.
'''Current Version - [[v2.4]] (15/5 - 2013)'''
'''Current Version - [[v2.4]] (15/5 - 2013)'''



Revision as of 14:46, 20 May 2013

The most updated patch notes can always be found at this url. It shows changes as they're being made in the current development version.

Current Version - v2.4 (15/5 - 2013)

- Reduced life of auto-turrets from 100 to 50.

- Frequency Nullifier is now considered an armor. Only one can be equipped at a time.

- Frequency Nullifier now drains 1hp/s when equipped.

- Removed the unnecessary repair button on the marine command card.

- Removed the kermiculite cost of the firesuit.

- Firesuit no longer prevents sprint but instead reduces movement speed by 10%.

- Reduced attack damage of ARC12 rifle from 20 to 15.

- Changed the way boarding works. The infiltrator no longer switches hangars and you can now board while the enemy hangar is full.

- Fixed a drone console issue which caused the order/status to update incorrectly.

- Added an option for gunnery AI to fire missiles.

- Fixed a bug which caused the music to not play.


Older versions

v2.3 (10/5 - 2013)

v2.2 (5/5 - 2013)

v2.1 (29/4 - 2013)

v2.0 (26/4 - 2013)

v1.93 (19/4 - 2013)

v1.92 (18/4 - 2013)

v1.91 (9/4 - 2013)

v1.9 (7/4 - 2013)

v1.85 (2/4 - 2013)

v2.0a ('s fool, not a real patch) (1/4 - 2013)

v1.8 (31/3 - 2013)

v1.7 (17/3 - 2013)

v1.65 (5/3 - 2013)

v1.6 (4/3 – 2013)

v1.5 (28/2 – 2013)

v1.45 (22/2 – 2013)

v1.4 (21/2 – 2013)

v1.3 (4/2 – 2013)

v1.2 (28/1 – 2013)

v1.11 (22/1 – 2013)

v1.1

v1.0

v0.999i

v0.999h

v0.999g

v0.999f

v0.999e

v0.999d

v0.999d

v0.999b

v0.999a

v0.998

v0.997

v0.996

v0.995

v0.994

v0.993

v0.992

v0.991

v0.99

v0.98

v0.97

v0.96

v0.95

v0.94

v0.93

v0.92

v0.9