Changelog
The most updated patch notes can always be found at this url. It shows changes as they're being made in the current development version.
Current Version - v2.4 (15/5 - 2013)
- Reduced life of auto-turrets from 100 to 50.
- Frequency Nullifier is now considered an armor. Only one can be equipped at a time.
- Frequency Nullifier now drains 1hp/s when equipped.
- Removed the unnecessary repair button on the marine command card.
- Removed the kermiculite cost of the firesuit.
- Firesuit no longer prevents sprint but instead reduces movement speed by 10%.
- Reduced attack damage of ARC12 rifle from 20 to 15.
- Changed the way boarding works. The infiltrator no longer switches hangars and you can now board while the enemy hangar is full.
- Fixed a drone console issue which caused the order/status to update incorrectly.
- Added an option for gunnery AI to fire missiles.
- Fixed a bug which caused the music to not play.
Older versions
v2.3 (10/5 - 2013)
v2.2 (5/5 - 2013)
v2.1 (29/4 - 2013)
v2.0 (26/4 - 2013)
v1.93 (19/4 - 2013)
v1.92 (18/4 - 2013)
v1.91 (9/4 - 2013)
v1.9 (7/4 - 2013)
v1.85 (2/4 - 2013)
v2.0a ('s fool, not a real patch) (1/4 - 2013)
v1.8 (31/3 - 2013)
v1.7 (17/3 - 2013)
v1.65 (5/3 - 2013)
v1.6 (4/3 – 2013)
v1.5 (28/2 – 2013)
v1.45 (22/2 – 2013)
v1.4 (21/2 – 2013)
v1.3 (4/2 – 2013)
v1.2 (28/1 – 2013)
v1.11 (22/1 – 2013)