Search found 865 matches

by Red-Rocket
Sat Nov 01, 2014 1:18 pm
Forum: Bugs and Glitches
Topic: bug: AI miners can't deal with map wrap being disabled
Replies: 10
Views: 685

Re: bug: AI miners can't deal with map wrap being disabled

slapshot wrote: and actually while we are on this subject, could we have AI miners always launch from the side away from enemies if there is an enemy near the BC? they end up suiciding during a BC fight in somewhat large numbers...
:twisted: they make great little meat shields though :twisted:
by Red-Rocket
Mon Oct 27, 2014 4:33 pm
Forum: News
Topic: Patch 4.3 published
Replies: 6
Views: 966

Re: Patch 4.3 published

i think that the weapons AI is now evil.....to evil....... :twisted:
by Red-Rocket
Mon Oct 27, 2014 1:42 pm
Forum: Suggestions
Topic: Unlock camera always for players on the battlecruiser
Replies: 4
Views: 227

Re: Unlock camera always for players on the battlecruiser

For all consoles and everywhere on the ship, yes, except for once console, the navigation: its meant to be close range and have other players coordinate with you on where enemy stuff is and how to position for long range stuff, without actually seeing it. Everything else im all for it! except for ...
by Red-Rocket
Mon Oct 27, 2014 1:40 pm
Forum: Suggestions
Topic: Corvette defensive matrix able to be cast on other players
Replies: 5
Views: 247

Re: Corvette defensive matrix able to be cast on other playe

corvette isnt the freindly type IMO, it wants to get up close and personal, give that ability to the subjucater ^^
by Red-Rocket
Sun Oct 26, 2014 11:54 pm
Forum: Suggestions
Topic: Suggestion: prevent ships from being salvaged early on
Replies: 12
Views: 532

Re: Suggestion: prevent ships from being salvaged early on

I say yes, because trollers be trolling until they get bored, and it allows people to actually use the corvette lol, + it means that players can get the chance to get ships because pros have been calling to salvage a corvette, then use resources for upgrades instead of an extra wraith so in 5v5 or ...
by Red-Rocket
Fri Oct 24, 2014 11:11 am
Forum: Bugs and Glitches
Topic: Votekick abuse glitch
Replies: 7
Views: 507

Re: Votekick abuse glitch

Herez a video on it, hope it helps https://www.youtube.com/watch?v=vImheuhCu6I
by Red-Rocket
Fri Oct 24, 2014 9:38 am
Forum: Bugs and Glitches
Topic: Tooltips Fix
Replies: 8
Views: 452

Re: Tooltips Fix

All tooltips mentioned in this thread should have been fixed in the dev version which is currently up on the beta.

I think we have been avoiding the beta.. due to it being unplayable? (weapons AI iirc)
isnt that the point of a Beta? smashing those new mechanics and bugs? O.o but ya, not enough ...
by Red-Rocket
Sun Oct 19, 2014 12:58 am
Forum: Suggestions
Topic: Suggestion: have mineral packets take shortest path (wrap)
Replies: 2
Views: 260

Re: Suggestion: have mineral packets take shortest path (wra

Slap...your obsessed with polls, but yes agreed with cargo drones ^^ fastest = most efficient
by Red-Rocket
Sun Oct 19, 2014 12:56 am
Forum: Suggestions
Topic: Suggestion: have leavers/kicked players ships given to AI
Replies: 1
Views: 202

Re: Suggestion: have leavers/kicked players ships given to A

ya....first step to AI world domination, let them run to come back to hav'anuva'go
by Red-Rocket
Fri Oct 17, 2014 10:42 pm
Forum: Suggestions
Topic: Suggestion: balance the missiles
Replies: 3
Views: 218

Re: Suggestion: balance the missiles

theres that http://www.cruisercommand.com/forum/viewtopic.php?f=8&t=706
or to a lesser extent...that http://www.cruisercommand.com/forum/viewtopic.php?f=8&t=711

For Predators, i think they are in the right spot with range, tracking, cost and damge
allthough i must say....its not so much as missiles ...